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Showing posts with the label image

[SocialCut] ultimate android app to cut all your media image sizes

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  SocialCut v.1.2.0 has been released! (Latest version of SocialCut) SocialCut provides up to date social media image sizes for all your social networks. That means that you will be abble to cut / crop / resize your pictures before to publish it to your favorite social networks like Facebook, Instagram, Google, TumblR, x.com, Weibo and many others ! In this version you can unlock ALL cut templates by buying "unlock all" in app purchase: 💰👇🏻 The price is actually down so take your chance! If you want more information about social network image sizes in 2024, you can have a look to these really interesting articles:  -  skedsocial.com/blog/the-ultimate-up-to-date-social-media-image-sizes-guide -  https://blog.hootsuite.com/social-media-image-sizes-guide/ -  https://makeawebsitehub.com/social-media-image-sizes-cheat-sheet/ ➡️SocialCut can cut your images for you! Follow us on instagram (more than 900 followers now):   @socialcut.app More information: O...

Xamarin Forms essential: FFImageLoading, manage your images

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Discover 'FFLoadingImage' library Today I want to make a quick presentation of a really good library for Xamarin Forms . This is the kind of library we would like to see more often on XF... This one is dedicated to image manipulation. It's called " FFImageLoading ". If I take time to make this presentation, it's because I think that we should use it in almost all our "basic" Xamarin Forms applications. When I say basic, I exclude Games or other specific apps. But in my mind, I suggest you to change all your traditional "<Image />" by "<FF:CachedImage />" in your apps. Before to start, where to find it ? On Github:  https://github.com/luberda-molinet/FFImageLoading On Nuget:  https://www.nuget.org/packages/Xamarin.FFImageLoading Main features So what will you find using this library ? I will not explain all the details but the main interesting features of the library. Multi-platform The good po...